Dr. Of Machinima

A blog By Dr. Nemesis following the progress of Binary Picture Show's work, as well as other Machinima.

Heavy Weapons Guy Knuckles

June14

It’s been ages since I posted any progress on Bouncers, so this 1 is massive. I finally got round to trying an idea I had for Lip syncing in the new Bouncers series and here’s a demonstration. Those of you who have seen the “Meet the Heavy” video for Team Fortress 2 should get an extra laugh from this.

I never imagined I’d have that kinda control. The facial animation is done in Iclone’s Crazytalk, then brought into Motionbuilder. I did a few animations to make sure he wasn’t standing still, and perfecto. This is a great improvement from the old method I used when in Quake 2.
And to think I had the idea when waking up one morning.

For anyone wondering why the blog is so sparse: due to an unfortunate event all the old posts are gone. This is technically a new blog. I was able to salvage the html file, so my old article “Machinima’s Missing Child” was re-posted. I may bring back other semi important ones later.

posted under Lip Syncing, Machinima
5 Comments to

“Heavy Weapons Guy Knuckles”

  1. On June 17th, 2007 at 7:14 pm Patrick Says:

    Explain how you joined CrazyTalk’s output to Motion Builder to get the full body animation and head movement.

    Give a step by step of the process, as you have stumbled upon something fantastic.

  2. On June 18th, 2007 at 7:55 pm Patrick Says:

    Okay, got it sorted out. I’ll try it and see what the final looks like.

    Maybe it’s the marriage of MotionBuilder/CrazyTalk that will be the salvation of CrazyTalk actually being usable in a big way in machinima.

  3. On June 18th, 2007 at 9:24 pm Dr. Nemesis Says:

    Ah, good you got it sorted. I was away for a while. When you have a result, can you please somehow contact me (if you don’t publish somewhere like mprem) because I’d very much like to see a result by someone else. And I agree, this use of CrazyTalk REALLY makes it having.

    BTW, the head and body movement didn’t come from CT, I did that myself, took a few minutes.

  4. On June 19th, 2007 at 5:29 am Patrick Says:

    …Okay…Now I’m UNSORTED…

    You used the full figure in CrazyTalk, not just the face, right?

    Then in MB you used the 2D animation?

    Help me out here. write me at:

    pdamian [at] simanticus [dot] com

  5. On June 19th, 2007 at 1:19 pm Dr. Nemesis Says:

    Sure, no problem.