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	<title>Comments on: Frankenstein Machinima (part 2)</title>
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	<link>http://binarypictureshow.com/blog/archives/32</link>
	<description>A blog By Dr. Nemesis following the progress of Binary Picture Show&#039;s work, as well as other Machinima.</description>
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		<title>By: Dr. Nemesis</title>
		<link>http://binarypictureshow.com/blog/archives/32/comment-page-1#comment-14</link>
		<dc:creator>Dr. Nemesis</dc:creator>
		<pubDate>Mon, 24 Mar 2008 13:52:00 +0000</pubDate>
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		<description>A detailed post about the Marvel vid is possible, although I&#039;m not sure how interesting it would be since many people don&#039;t use Motionbuilder. A few people in the Freedom Force community have also shown an interest though, so we&#039;ll see.</description>
		<content:encoded><![CDATA[<p>A detailed post about the Marvel vid is possible, although I&#8217;m not sure how interesting it would be since many people don&#8217;t use Motionbuilder. A few people in the Freedom Force community have also shown an interest though, so we&#8217;ll see.</p>
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		<title>By: Ricky Grove</title>
		<link>http://binarypictureshow.com/blog/archives/32/comment-page-1#comment-13</link>
		<dc:creator>Ricky Grove</dc:creator>
		<pubDate>Sat, 22 Mar 2008 02:50:00 +0000</pubDate>
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		<description>This is a great two-part article, Doc. Thanks for taking the time to share your thoughts and experiments. Finding/importing/re-working new content is (and has been) becoming more and more important to those of us who want to create unique and individual films. It would be interesting to create a list of game and non-game engines that can support importing new content from other engines. The re-mix idea here is a damn good one and in tune with the whole spirit of Machinima. &lt;br/&gt;&lt;br/&gt;I just love this clip. Can you go into more detail on how you actually accomplished it? Perhaps another post that is a bit more technical? &lt;br/&gt;&lt;br/&gt;Thanks again,&lt;br/&gt;&lt;br/&gt;-Ricky</description>
		<content:encoded><![CDATA[<p>This is a great two-part article, Doc. Thanks for taking the time to share your thoughts and experiments. Finding/importing/re-working new content is (and has been) becoming more and more important to those of us who want to create unique and individual films. It would be interesting to create a list of game and non-game engines that can support importing new content from other engines. The re-mix idea here is a damn good one and in tune with the whole spirit of Machinima. </p>
<p>I just love this clip. Can you go into more detail on how you actually accomplished it? Perhaps another post that is a bit more technical? </p>
<p>Thanks again,</p>
<p>-Ricky</p>
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